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GPU Features
Next-Generation NVIDIA® CUDA™ Architecture
Breakthrough NVIDIA CUDA parallel computing architecture,
code named Fermi, tightly integrates advanced visualization and compute
features delivering performance that greatly accelerates professional
workflows.
NVIDIA® Parallel DataCache™
Supports a true cache hierarchy combined with on-chip shared
memory. L1 and L2 caches drive exceptional throughput, accelerating
features such as real-time ray tracing, physics and texture filtering.
Large Frame Buffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth for display of complex
models and scenes, as well as computation of large datasets.
Fast 64-Bit Floating Point Precision
Industry’s fastest double precision floating point
performance enabling accurate results on mission-critical applications,
including computer-aided-design, finite element analysis to
computational fluid dynamics.
Error Correcting Codes (ECC) Memory
Meets strict requirements for mission critical applications
with uncompromised computing accuracy and reliability for workstations.
Offers protection of data in memory to enhance application data
integrity.
NVIDIA GigaThread™ Engine
Provides up to 10x faster context switching compared to
previous generation architectures, concurrent kernel execution, and
improved thread block scheduling
Dual Copy Engines
Enables the highest rates of parallel data processing and
concurrent throughput between the GPU and host, accelerating techniques
such as ray tracing, color grading and physical simulation
NVIDIA® Scalable Geometry Engine™
Dramatically improves geometry performance across a broad
range of CAD, DCC and medical applications, enabling you to work
interactively with models and scenes that are an order of magnitude more
complex than ever before.
Fast 3D Texture Transfer
Fast transfer and manipulation of 3D textures resulting in
more interactive visualization of large volumetric datasets.
Hardware 3D Window Clipping
Hardware accelerated clip regions (data transfer mechanism
between a window and the frame buffer) improve overall graphics
performance by increasing transfer speed between color buffer and frame
buffer.
Unified Driver Architecture (UDA)
The NVIDIA UDA guarantees forward and backward compatibility
with software drivers. Simplifies upgrading to a new solution because
all Quadro products work with the same driver software.
Image Quality
Full-Scene Antialiasing (FSAA)
Up to 128X FSAA dramatically reduces visual aliasing
artifacts or “jaggies,” resulting in unparalleled image quality and
highly realistic scenes.
GPU Tessellation with Shader Model 5.0
Quadro Tessellation Engines automatically generate finely
detailed geometry, for cinematic quality environments and scenes,
without sacrificing performance.
16K Texture and Render Processing
The ability to texture from and render to 16K x 16K
surfaces. Beneficial for applications that demand the highest
resolution and quality image processing.
NVIDIA High Precision High Dynamic Range (HDR) Technology
Sets new standards for image clarity and quality through
floating point capabilities in shading, filtering, texturing, and
blending. Enables unprecedented rendered image quality for visual
effects processing.
Display Features
High-Quality Display Connectors
Attaches to ultra-high-resolution panels producing
phenomenal photorealistic image quality from a range of display
connectors. Through the GPU support for two active connectors including,
dual-link DVI-I with up to 3840 x 2400 @ 24Hz, DisplayPort with up to
up to 2560 x 1600 @ 60Hz, or HDMI from a cable.
30-Bit Color Fidelity
30-bit color fidelity (10-bits per color) enables billions
rather than millions of color variations for rich, vivid image quality
with the broadest dynamic range.
NVIDIA® Quadro® Digital Video Pipeline
Industry’s only GPU-accelerated solution for real-time
acquisition, processing, and delivery of high-resolution SDI video,
across traditional and now 3D video broadcast environments. Supports
uncompressed 8-,10-,12-bit SDI via optional Quadro SDI Capture and
Quadro SDI Output cards.
NVIDIA® Quadro® G-Sync Solution
The Quadro G-Sync option card is an advanced solution that
ensures frame synchronization between GPUs and provides a way to
synchronize to an external source (also known as house sync). G-Sync
allows advanced visualization systems to utilize many projectors or
displays in unison delivering unprecedented levels of realism and
betters ways to collaborate.
NVIDIA® 3D Vision Pro™ Stereoscopic Solution
Advanced active shutter glasses deliver crystal-clear
stereoscopic 3D visualization for the most immersive experience. RF
technology enables a range of environments ranging from collobrative
work spaces to theaters. 3D Vision Pro solution sold separately.
OpenGL Quad Buffered Stereo Support
OpenGL Quad Buffered Stereo offers professional applications
the capability of smooth and immersive 3D Stereo experience.
Professional 3D Stereo Synchronization
Enables robust control of stereo effect through a dedicated
3-pin mini-din connection between the graphics card and 3D stereo
hardware.
Software Support
Programming the CUDA Parallel Computing Architecture
General purpose GPU computing using standard programming
languages like C/C++ and Fortran, and emerging APIs such as OpenCL and
Direct Compute. This broad adoption of CUDA is accelerating
techniques like ray tracing, video and image processing, and computation
fluid dynamics.
Cg Programming
Programmable GPU leverages Cg high-level, open-standard
shading language to enable the creation and integration of real-time
photorealistic effects into 3D models, scenes and designs.
Microsoft® Windows® 7 Support
Take advantage of all the new and compelling features
included with Windows 7, delivering unprecedented application
performance, advanced visual realism, and premium reliability with
superior application compatibility on mobile and desktop workstations.
Shader Model 5.0 Programmability
Infinite length vertex programs and dynamic flow control
remove the previous limits on OpenGL and DirectX shader programs,
delivering sophisticated effects never before imagined.
NVIDIA Graphics API Extensions
NVIDIA provides a set of extensions to standard graphics
APIs for Linux and Windows, enabling applications to take maximum
advantage of state-of-the-art GPU capabilities.
NVIDIA® Application Acceleration Engines Support
Supercharge application performance and capabilities with
highly optimized software modules, including SceniX™ and OptiX™ for
advanced creative and investigative possibilities.
Industry Standard
Compatible with Industry Standard Architectures
Compatible with Microsoft and Linux operating systems, as
well as Intel and AMD x86 32- and 64-bit microprocessor architectures.
Ultra-Quiet Design
Acoustics lower than 28db for an ultra-quiet desktop environment.
NVIDIA® SLI® Multi-GPU Technology
NVIDIA® SLI® Technology
NVIDIA SLI technology leverages multiple GPUs to dynamically
scale graphics performance, enhance image quality, expand display real
estate and assemble a fully virtualized system. Available on Quadro SLI
certified platforms only.
NVIDIA® SLI® Multi-OS
NVIDIA SLI Multi OS allows a user to run multiple Windows or
Linux workstation applications from a single system, with each
Operating System directly assigned to a Quadro graphics solution. Only
available on SLI Multi-OS certified platforms.
NVIDIA® SLI® Mosaic Technology
NVIDIA SLI Mosaic Technology enables transparent scaling of
any application, tear-free across up to four display channels, including
support for 4K projection, while delivering full performance from a
single SLI certified workstation. Available on Quadro SLI certified
platforms only. | CUDA Parallel Processing cores |
352 |
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| Frame Buffer Memory |
2.5 GB GDDR5 |
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| Memory Interface |
320-bit |
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| Memory Bandwidth |
120 GB/s |
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| Max Power Consumption |
152 W |
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| Graphics Bus |
PCI Express 2.0 x16 |
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| Display Connectors |
DVI-I (1), DP (2), Stereo (1) |
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| Form Factor |
4.376” H x 9.75” L Dual Slot |
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| Thermal Solution |
Active |
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| 3D Vision Pro |
Support via 3 pin mini DIN |
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| G-Sync |
Compatible |
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| HD SDI Capture/Output |
Compatible |
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Supported Platforms
- Microsoft Windows 7 (64-bit and 32-bit)
- Microsoft Windows Vista (64-bit and 32-bit)
- Microsoft Windows XP (64-bit and 32-bit)
- Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
- Solaris®
3D Graphics Architecture
- Scalable geometry architecture
- Hardware tessellation engine
- NVIDIA® GigaThread™engine with dual copy engines
- Shader Model 5.0 (OpenGL 4.0 and DirectX 11)
- Optimized compiler for Cg and Microsoft HLSL
- Up to 16K x16K texture and render processing
- Transparent multisampling and super sampling
- 16x angle independent anisotropic filtering
- 128-bit floating point performance
- 32-bit per-component floating point texture filtering and blending
- 64x full scene antialiasing (FSAA)/128x FSAA in SLI Mode
- Decode acceleration for MPEG-2, MPEG-4 Part 2
Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later),
and Flash (10.1 and later)
- Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
- API support includes:
- CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
- NVIDIA® Parallel DataCache™ hierarchy (configurable L1 and unified L2 caches)
- Error correction codes (ECC) memory
- 64 KB of RAM (configurable partitioning of shared memory and L1 cache)
- Full IEEE 754-2008 - 32-bit and high performance 64-bit double precision
- Dual Warp Scheduler (schedules and dispatches simultaneously instructions from two independent warps)
Advanced Display Features
- 30-bit color (10-bit per each red, green, blue channel)
- Support for any combination of two connected displays
- Dual DisplayPort (up to 2560 x 1600 @ 60Hz and 1920x1200 @ 120Hz)
- Dual-link DVI-I output (up to 2560 x 1600 @ 60Hz and 1920x1200 @ 120Hz)
- Internal 400 MHz DAC DVI-I output (analog display up to 2048 x 1536 @ 85Hz)
- DisplayPort to VGA, DisplayPort to DVI (single-link
and dual-link) and DisplayPort to HDMI cables (resolution support based
on dongle specifications)
- DisplayPort 1.1a, HDMI 1.3a, and HDCP support
- 10-bit internal display processing (hardware support
for 10-bit scanout for both windowed desktop and full screen, only
available on Windows and Linux with Aero disabled)
- NVIDIA® 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
- Full OpenGL quad buffered stereo support
- Underscan/overscan compensation and hardware scaling
- NVIDIA® nView® multi-display technology
DisplayPort and HDMI Digital Audio
- Support for the following audio modes:
- Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), andMPEG-2/MPEG-4 AAC
- Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, and 192 KHz
- Word sizes of 16-bit, 20-bit, and 24-bit
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